auto
|
else
|
long
|
switch
|
break
|
enum
|
register
|
typedef
|
case
|
extern
|
return
|
union
|
char
|
float
|
short
|
unsigned
|
const
|
for
|
signed
|
void
|
continue
|
goto
|
sizeof
|
volatile
|
default
|
if
|
static
|
while
|
do
|
int
|
struct
|
_Packed
|
double
|
protocol
|
interface
|
implementation
|
NSObject
|
NSInteger
|
NSNumber
|
CGFloat
|
property
|
nonatomic;
|
retain
|
strong
|
weak
|
unsafe_unretained;
|
readwrite
|
readonly
|